Thanks for checking in.
I plan on preparing a more detailed report/aggressive plan of attack in the coming month or so.
Our current focus has been on the re-render performance as this is by-far the most pathological scenario. This has lead to a major set of improvements in our view-layer system. Once that lands, we are in a much better place to aggressively improve the initial render scenario.
This path has been quite fruitful, we have learned many things on how our template API will need to evolve to enable much better performance.
I have also been experimenting with a faster object/observeration system which is showing promise. Unfortunately, it is on the backburner until we land our work for the 2.x release.
I believe we can role out these improvements safely during the 2.x release, and it will only benefit from our current effort.
It would be lovely if we could instantaneously make the jump to wonderful performance, unfortunately it is a very incremental process. It will happen though!