Will Code Splitting per "Ember Addon" be possible next?

I’m not 100% sure I understand the questions, but let me give it a shot…

Here you are asking if it will be possible to make a “lazy non-engine addon”? If so, then I think the answer is essentially that this should become possible with the “packager” work that is currently underway (unsure at the moment just how “simple” it will be, still a few unknown unknowns here)…

We are working (generally speaking) on many different ways to pre-build an addon so that the build times of host applications do not suffer.


Please check out the section on treeshaking and code splitting in: